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Old Sep 24, 2008, 06:19 PM // 18:19   #1
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Default HA 6v6 back or at least weekend event!!!

Reason why i want 6v6 HA back is because it required more skilled players and not all builds are based on "3-2-1 spike" you need more teamwork and smarter play AND HA really need some changes... you only change it to worse (like removing good maps like killcount or sacred temples) but really if not put back 6v6 forever at least do it for weekend event or something i don't know.. maybe even 1 week test and see what players think about it i think its worth a try because HA is getting more and more empty... few times i even saw no teams in all dists really not good it used to be full of teams all the time in old times. So people who view this post please just write your opinion about it. I think if enough people agree with me Anet might even make some changes and even do 6v6 test.

Thank you!
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Old Sep 24, 2008, 06:22 PM // 18:22   #2
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/not signed

I like 8 man more than 6 man
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Old Sep 24, 2008, 07:06 PM // 19:06   #3
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Maybe if 6v6 HA AND 8v8 HA both configurations stay...

And ppl can choose what to play...
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Old Sep 24, 2008, 07:17 PM // 19:17   #4
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from the equations e=mc^2 and f=ma i have derived, in a very complicated and difficult manner, that gw=8v8

/notsigned
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Old Sep 24, 2008, 07:24 PM // 19:24   #5
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2 sins, 2 fire eles, and 2 monks, or the ever popular 4 hexers and 2 n/rt's are better than 8v8?

If anything, 6v6 was more buildwars than 8v8. You just took as much damage as humanly possible on 4 characters to overpower 2 monks, then had your 2 monks that you hoped wouldn't die before the others. Also, killcount catered to these types of builds. Even on relics you just have to do the same thing as with the rest of the "kill the other team" maps, you just had to run relics in-between whipes.
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Old Sep 24, 2008, 07:30 PM // 19:30   #6
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/signed for 6 man HA.
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Old Sep 24, 2008, 07:39 PM // 19:39   #7
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Quote:
Originally Posted by Michael805 View Post
2 sins, 2 fire eles, and 2 monks, or the ever popular 4 hexers and 2 n/rt's are better than 8v8?

If anything, 6v6 was more buildwars than 8v8. You just took as much damage as humanly possible on 4 characters to overpower 2 monks, then had your 2 monks that you hoped wouldn't die before the others. Also, killcount catered to these types of builds. Even on relics you just have to do the same thing as with the rest of the "kill the other team" maps, you just had to run relics in-between whipes.
man 8v8 is just bring mass defense and spike in 3-2-1 nothing else, spikes and spiritway thing.
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Old Sep 24, 2008, 08:25 PM // 20:25   #8
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Quote:
Originally Posted by Rhamia Darigaz View Post
from the equations e=mc^2 and f=ma i have derived, in a very complicated and difficult manner, that gw=8v8

/notsigned
Agree with this post.
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Old Sep 24, 2008, 08:48 PM // 20:48   #9
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Yawn.

Same old suggestions.
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Old Sep 24, 2008, 08:56 PM // 20:56   #10
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/not signed
make HA 12vs12
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Old Sep 24, 2008, 09:02 PM // 21:02   #11
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Someone at ANet will have a heart attack after reading the thread title.
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Old Sep 24, 2008, 09:08 PM // 21:08   #12
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Quote:
Originally Posted by Skyy High View Post
Someone at ANet will have a heart attack after reading the thread title.
especially since people complained for so long to get it back to 8v8, i like 8v8, guild wars is built around an eight man party structure.
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Old Sep 24, 2008, 09:13 PM // 21:13   #13
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/notsigned
I petitioned hard to get it back to 8v8. I will not concede, even for a weekend.
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Old Sep 24, 2008, 11:11 PM // 23:11   #14
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I believe the only 6 on 6 arenas we need are Costume Brawls and Dragon Arena.

*Nod nod*
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Old Sep 24, 2008, 11:59 PM // 23:59   #15
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i wouldnt see any harm in bring it back for a weekend. the 6v6v6 maps were fun.
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Old Sep 25, 2008, 12:48 AM // 00:48   #16
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/hellnonotsigned
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Old Sep 25, 2008, 12:57 AM // 00:57   #17
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Quote:
Originally Posted by Michael805 View Post
If anything, 6v6 was more buildwars than 8v8.
buildwars is better than guildwars, true story, but i don't really think that 6v6 promotes buildwars as much as you'd think, i believe (by what i witnessed during the 6v6 days) that 6v6 more often encouraged cheese, cause you could do it seeing as the other team had minimal defense generally due to the lack of party members bringing supports.
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Old Sep 25, 2008, 02:30 AM // 02:30   #18
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I've suggested multiple times that It would be cool to have a 6v6 weekend event for a nice fun change,(with x2 fame/faction, to bring more people). While it can be fun for a short time, it's a well known trth that 6v6 wasn't any good for HA when it lasted longer. 8v8 should stay as the standard format.

So,
/signed for a weekend only.
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Old Sep 25, 2008, 03:30 AM // 03:30   #19
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I remember the time where people QQ'ed everywhere that HA needed to be changed back to 8v8.

so /notsigned
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Old Sep 25, 2008, 10:58 AM // 10:58   #20
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Our guild was very dominant in the 6v6 format your talking 5k-20k fame for our members in that 3-4 month period despite this i am pretty sure most of them will say 8v8 holding was the best and fairest format for HA as long as Anet took the time to balance things quickly.

/not signed
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